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Project-declaredLean 4.32.0 · mathlib@81a5d257

Prob Comp bool Bias Advantage bind uniform Bool eq bool Dist Advantage

ProbComp.boolBiasAdvantage_bind_uniformBool_eq_boolDistAdvantage

Plain-language statement

Version of boolBiasAdvantage_eq_boolDistAdvantage_uniformBool_branch with a shared sampled prefix before the real/random branch is chosen.

Exact Lean statement

lemma ProbComp.boolBiasAdvantage_bind_uniformBool_eq_boolDistAdvantage
    {α : Type} (pref : ProbComp α) (real rand : α → ProbComp Bool) :
    (do
      let a ← pref
      let b ← ($ᵗ Bool)
      let z ← if b then real a else rand a
      pure (b == z)).boolBiasAdvantage =
    (do
      let a ← pref
      real a).boolDistAdvantage
      (do
        let a ← pref
        rand a)

Formal artifact

Lean source

Canonical source
Full Lean sourceLean 4
lemma ProbComp.boolBiasAdvantage_bind_uniformBool_eq_boolDistAdvantage    {α : Type} (pref : ProbComp α) (real rand : α  ProbComp Bool) :    (do      let a  pref      let b  ($ᵗ Bool)      let z  if b then real a else rand a      pure (b == z)).boolBiasAdvantage =    (do      let a  pref      real a).boolDistAdvantage      (do        let a  pref        rand a) := by  let game : ProbComp Bool := do    let a  pref    let b  ($ᵗ Bool)    let z  if b then real a else rand a    pure (b == z)  let left : ProbComp Bool := do    let a  pref    real a  let right : ProbComp Bool := do    let a  pref    rand a  let branchGame : ProbComp Bool := do    let b  ($ᵗ Bool)    let z  if b then left else right    pure (b == z)  have hbranch : 𝒟[game] = 𝒟[branchGame] := by    apply evalDist_ext    intro x    calc      Pr[= x | game] =          Pr[= x | do            let b  ($ᵗ Bool)            let a  pref            let z  if b then real a else rand a            pure (b == z)] := by              simpa [game, monad_norm] using                (probOutput_bind_bind_swap pref ($ᵗ Bool)                  (fun a b => do                    let z  if b then real a else rand a                    pure (b == z))                  x)      _ = Pr[= x | branchGame] := by            refine probOutput_bind_congr' ($ᵗ Bool) x ?_            intro b            cases b <;> simp [left, right]  rw [show game.boolBiasAdvantage = branchGame.boolBiasAdvantage by    unfold ProbComp.boolBiasAdvantage    rw [evalDist_ext_iff.mp hbranch true, evalDist_ext_iff.mp hbranch false]]  simpa [branchGame, left, right] using    ProbComp.boolBiasAdvantage_eq_boolDistAdvantage_uniformBool_branch left right
Project
VCVio
License
Apache-2.0
Commit
2ceb2d825ee3
Source
VCVio/CryptoFoundations/SecExp.lean:172-224

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Plain-language statement

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Person-level attribution pending.

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Plain-language statement

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Person-level attribution pending.

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